![]() Animation can also be post processed in real-time via Unity.Īzure Kinect sensors recently released by Microsoft are a new generation of popular Kinect depth sensors that have better depth quality, wide field of view mode and other advantages over Xbox 360 and Xbox One Kinects. Recent live tracking settings are now stored thus eliminating the need to reset every time live tracking feature is used.Ĭloser integration with the Unity gaming engine gives users the ability to stream tracking results to Unity, in both live feedback and offline tracking mode, allowing them to see how the motion will look in a 3D setting. Users can also change target 3D characters for motion transfer without the need to stop and restart live feedback. The new version of iPi Mocap supports higher resolution in tracking mode providing more motion capture accuracy with lower jitter, while the smoothing filter can now remove visual jitter during live feedback tracking. “Tighter integration with the Unity real-time game engine is a huge benefit that will provide content creators increased flexibility to create projects quickly and with more accurate results.” “The live feedback improvements are key capabilities that will accelerate the motion capture workflow for game designers and visual effects artists,” Michael Nikonov, Founder and Chief Technology Architect of iPi Soft, says. iPi Soft is also offering a 30 percent discount on iPi Motion Capture throughout the holidays. New features include improved live feedback and foot tracking for depth sensors, further integration with the Unity gaming engine, as well as support for Azure Kinect sensors. IPi Soft, LLC, developers of the marker-less motion capture technology iPi Motion Capture, announced enhancements to its iPi Recorder 4.4.4 and iPi Mocap Studio 4.3.0 software.
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